Archive for June, 2004

Boktai: The Sun is in Your Hand

Playing this game has made me realize something that average video game playing has not: the sun is really bright! And hot! It’s, what, 150 million kilometers away? Where’s all of that heat coming from? I mean, it’s not like the sun has a fusion core or anything! Oh wait.

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Iridion II

I had been intrigued by Iridion 3D because shooters, “shoot-’em-ups,” (”shmups” if you wish) are a rare and valuable commodity in today’s world of Madden NFL 2004 and Madden NFL 2004 for the Xbox. However, it turned out that the freshman entry in the Iridion saga was more or less an excuse to have a 3D game of the GBA, and was devoid of things like fun or the ability to have any clue what was happening on the screen. Thusly, I moved on.

Like all decidedly sub-par games, the Powers That Be deigned to give us a sequel. Thankfully this sequel turned out pretty well, gaining reviews of 8 and other numbers such as “not quite 9,” and “better than 7.” IGN, of course, gave it an “8.372719 (not an average).” I was able to find the game cheap, decided “why not?” and bought it.

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Tony Hawk’s Pro Skater 2x

I love the THPS series, though I have to admit I came late to the game. In fact, the only reason I started to play Tony Hawk at all was because the original was on sale for five dollars at Fry’s. For the Dreamcast. So not only was I late to the game, but I was wearing the wrong uniform. Nevertheless, I was immediately enthralled by the game, and played for hours on the relatively lumpy Dreamcast controller.

Since I didn’t get into Tony Hawk until after it had been ported and subsequently discounted for everyone’s favorite thinking console, the next game in the series to be released was THPS3, which I bought for the Gamecube just after it launched (more on that later). I had completely skipped over what I at first thought was just another sequel. I have learned, thanks to the Xbox re-release, that Tony Hawk’s Pro Skater 2 is the defining game of the series.

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