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	<title>next http:// &#187; Games</title>
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	<link>http://nexthttp.com</link>
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		<title>Another Nintendo thing that I want, probably</title>
		<link>http://nexthttp.com/2009/10/30/another-nintendo-thing-that-i-want-probably/</link>
		<comments>http://nexthttp.com/2009/10/30/another-nintendo-thing-that-i-want-probably/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 22:00:41 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://nexthttp.com/?p=148</guid>
		<description><![CDATA[Even though it&#8217;s technically for the older set of gamers, I can&#8217;t help but want a giant new DSi XL.  I really only ever play my DS at home, so might as well have some bigger screens.  Kind of makes me glad I didn&#8217;t rush out and buy the DSi when it launched with its [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://feeds.gawker.com/~r/kotaku/full/~3/8JLRc7OXPxA/iwata-dsi-xl-not-just-for-seniors-its-for-watching-others-play-too"><img src="http://nexthttp.com/wp-content/uploads/2009/10/500x_nintendo_dsi_ll_lol.jpg" alt="" /></a></p>
<p>Even though it&#8217;s technically for the older set of gamers, I can&#8217;t help but want a giant new DSi XL.  I really only ever play my DS at home, so might as well have some bigger screens.  Kind of makes me glad I didn&#8217;t rush out and buy the DSi when it launched with its only <em>slightly</em> larger screens.</p>
<p>via Kotaku, <a href="http://feeds.gawker.com/~r/kotaku/full/~3/8JLRc7OXPxA/iwata-dsi-xl-not-just-for-seniors-its-for-watching-others-play-too">Iwata: DSi XL Not Just For Seniors, It&#8217;s For Watching Others Play Too [Nintendo]</a>.</p>
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		<title>It&#8217;s-a me! Mario&#8217;s hat!</title>
		<link>http://nexthttp.com/2009/10/29/its-a-me-marios-hat/</link>
		<comments>http://nexthttp.com/2009/10/29/its-a-me-marios-hat/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 01:00:11 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2009/10/29/its-a-me-marios-hat/</guid>
		<description><![CDATA[The premium gift for Club Nintendo members arrived today, and it is actually reasonably premium! The hat&#8217;s &#8220;instructions&#8221; tell me not to use it as a hat, but as an &#8220;interior accesory.&#8221; So much for my Halloween costume!]]></description>
			<content:encoded><![CDATA[<p>The premium gift for Club Nintendo members arrived today, and it is actually reasonably premium! The hat&#8217;s &#8220;instructions&#8221; tell me not to use it as a hat, but as an &#8220;interior accesory.&#8221; So much for my Halloween costume!</p>
<p><a href="http://nexthttp.com/wp-content/uploads/2009/10/l_2048_1536_9F356E02-F991-493B-95D4-086798E6931B.jpeg"><img class="alignnone size-full wp-image-364" src="http://nexthttp.com/wp-content/uploads/2009/10/l_2048_1536_9F356E02-F991-493B-95D4-086798E6931B.jpeg" alt="" width="300" height="225" /></a></p>
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		<title>Small Worlds</title>
		<link>http://nexthttp.com/2009/10/28/small-worlds/</link>
		<comments>http://nexthttp.com/2009/10/28/small-worlds/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 19:24:53 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[free]]></category>

		<guid isPermaLink="false">http://nexthttp.com/?p=131</guid>
		<description><![CDATA[Small Worlds is a short, simple Flash game about exploration. There&#8217;s not much to collect, nothing to kill you, and an almost non-existent ending.  The music is okay and the control is kind of meh.  But the level design is amazing, with loads of detail and atmosphere packed into a retro style. Though there&#8217;s nothing [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-135" title="smallworlds" src="http://nexthttp.com/wp-content/uploads/2009/10/smallworlds.jpg" alt="smallworlds" width="450" height="265" /></p>
<p><a href="http://jayisgames.com/cgdc6/?gameID=9"><em>Small Worlds</em></a> is a short, simple Flash game about exploration. There&#8217;s not much to collect, nothing to kill you, and an almost non-existent ending.  The music is okay and the control is kind of meh.  But the level design is amazing, with loads of detail and atmosphere packed into a retro style. Though there&#8217;s nothing to be earned from doing so, if you&#8217;re anything like me you&#8217;ll avoid your goal until you&#8217;ve explored every corner of the map.</p>
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		<title>Too Many Games</title>
		<link>http://nexthttp.com/2007/10/08/too-many-games/</link>
		<comments>http://nexthttp.com/2007/10/08/too-many-games/#comments</comments>
		<pubDate>Mon, 08 Oct 2007 21:37:17 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2007/10/08/too-many-games/</guid>
		<description><![CDATA[After a bit of a lull in which I played Knytt Stories and that was about it, I am back in the all-too-usual predicament of having too many games to play. But what games are they? In no particular order and off the top of my head, they are: The Legend of Zelda: Phantom Hourglass [...]]]></description>
			<content:encoded><![CDATA[<p>After a bit of a lull in which I played <em>Knytt Stories</em> and that was about it, I am back in the all-too-usual predicament of having too many games to play.  But what games are they?  In no particular order and off the top of my head, they are:</p>
<ul>
<li>The Legend of Zelda: Phantom Hourglass</li>
<li>Team Fortress 2</li>
<li>Portal</li>
<li>Half-Life 2: Episode 2: Freeman Strikes Back</li>
<li>Some Xbox Tetris game</li>
</ul>
<p>I am also finishing up my video game website, but it doesn&#8217;t help that I don&#8217;t have enough time to play these games let alone write anything about them.  The only solution, it seems, would be to sleep less.</p>
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		<title>Knytt Stories</title>
		<link>http://nexthttp.com/2007/08/30/knytt-stories/</link>
		<comments>http://nexthttp.com/2007/08/30/knytt-stories/#comments</comments>
		<pubDate>Fri, 31 Aug 2007 00:51:47 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2007/08/30/knytt-stories/</guid>
		<description><![CDATA[If you&#8217;ve got a computer then you can use it to play games! Sometimes these games are free and awesome, like Knytt Stories. Exploration is the name of the game, with simply designed but nevertheless beautiful and atmospheric areas to navigate. You may want to give the equally wonderful Knytt a try as well.]]></description>
			<content:encoded><![CDATA[<p><img class="right" src="http://nexthttp.com/wp-content/uploads/2007/08/knytt-stories1.gif" alt="knytt-stories.gif" />If you&#8217;ve got a computer then you can use it to play games!  Sometimes these games are free and awesome, like <em><a href="http://nifflas.ni2.se/index.php?main=02Knytt_Stories">Knytt Stories</a></em>.  Exploration is the name of the game, with simply designed but nevertheless beautiful and atmospheric areas to navigate.  You may want to give the equally wonderful <em><a href="http://nifflas.ni2.se/index.php?main=03Knytt">Knytt</a></em> a try as well.</p>
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		<title>Jumping on the Beadwagon</title>
		<link>http://nexthttp.com/2007/08/26/jumping-on-the-beadwagon/</link>
		<comments>http://nexthttp.com/2007/08/26/jumping-on-the-beadwagon/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 02:40:43 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2007/08/26/jumping-on-the-beadwagon/</guid>
		<description><![CDATA[Perler beads and video games sprites: the perfect combination. A quick search of Ye Olde Flickr will confirm this. Well, I&#8217;m going to throw my hat into the ring with some of my Perler creations. I&#8217;ve taken some license with the colors, but not the design. Still, they won&#8217;t look exactly like their NES counterparts. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.perlerbeads.com/" target="_blank">Perler beads</a> and video games sprites: the perfect combination.  A quick search of <a href="http://flickr.com/search/?q=perler+AND+sprite+OR+game&amp;z=t">Ye Olde Flickr</a> will confirm this.  Well, I&#8217;m going to throw my hat into the ring with some of my Perler creations.  I&#8217;ve taken some license with the colors, but not the design.  Still, they won&#8217;t look exactly like their NES counterparts.</p>
<p style="text-align: center"><a href="http://www.flickr.com/photos/nexthttp/1245453536/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1299/1245453536_a7686c2cbd_m.jpg" alt="Mario" height="225" width="240" /></a></p>
<p><span id="more-82"></span></p>
<p style="text-align: center"><a href="http://www.flickr.com/photos/nexthttp/1244593599/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1217/1244593599_5f87965db1_m.jpg" alt="Kirby" height="225" width="240" /></a></p>
<p style="text-align: center"><a href="http://www.flickr.com/photos/nexthttp/1245453384/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1117/1245453384_d4fc7375e8_m.jpg" alt="Metroid" height="202" width="240" /></a></p>
<p>I think we can all agree that they look cool. Now I just have to figure out what to do with them.</p>
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		<title>From Russia With Love</title>
		<link>http://nexthttp.com/2006/08/23/from-russia-with-love/</link>
		<comments>http://nexthttp.com/2006/08/23/from-russia-with-love/#comments</comments>
		<pubDate>Wed, 23 Aug 2006 23:01:24 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2006/08/23/from-russia-with-love/</guid>
		<description><![CDATA[I have a review of Tetris DS in my stack of unpublished blog posts, but this is far better. The country that brought us Sputnik and vodka can now claim one more world altering breakthrough: Tetris magnets! They come in sets of seven (of course) and are available for preorder for the low, low price [...]]]></description>
			<content:encoded><![CDATA[<p>I have a review of <em>Tetris DS</em> in my stack of unpublished blog posts, but this is far better. The country that brought us Sputnik and vodka can now claim one more world altering breakthrough: <a href="http://gizmodo.com/gadgets/peripherals/tetris-magnets-for-the-fridge-195635.php">Tetris magnets</a>!</p>
<p align="center"><img alt="Tetris Magnets" id="image445" src="http://nexthttp.com/wp-content/uploads/2006/08/tetris-magnets1.jpg" /></p>
<p align="left">They come in sets of seven (of course) and are available for preorder for the low, low price of 198 rubles!  That&#8217;s, like, seven bucks!  Great for sticking on your refrigerator, car, metallic knee, or ferrous satellite hull!</p>
<p align="left">
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		<title>Katamari Was the Case</title>
		<link>http://nexthttp.com/2005/06/13/katamari-was-the-case/</link>
		<comments>http://nexthttp.com/2005/06/13/katamari-was-the-case/#comments</comments>
		<pubDate>Tue, 14 Jun 2005 04:28:02 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2005/06/13/katamari-was-the-case/</guid>
		<description><![CDATA[I had wanted to get the Logitech case for my PSP since it came out, and this Katamari “mod” makes it all the sweeter. I didn’t like the premade skin though, so I went ahead and made my own, which still needs a bit of work. Also, the laser printer at work is teh sux0rs. [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center"><img src="http://www.nexthttp.com/uploads/katamaripsp.jpg" alt="" /></div>
<p>I had wanted to get the Logitech case for my PSP since it came out, and this Katamari “mod” makes it all the sweeter.  I didn’t like the <a href="http://modmypsp.com/details.php?image_id=57">premade skin</a> though, so I went ahead and made my own, which still needs a bit of work.  Also, the laser printer at work is <em>teh sux0rs</em>.  Once I get the Logitech logo off of the front, I’ll have a very Princely PSP indeed.  I’d like to do <a href="http://www.nexthttp.com/uploads/katamaripspback.jpg">this for the back</a>, too (which I found on <a href="http://citizengamer.com/2005/05/03/katamari-psp/">this site</a>).  You know, it’s gotten to the point where I really should just create a <a href="http://games.nexthttp.com/index.php?s=katamari">Katamari Damacy category</a>.</p>
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		<title>Super Mario 64 DS</title>
		<link>http://nexthttp.com/2004/12/14/super-mario-64-ds/</link>
		<comments>http://nexthttp.com/2004/12/14/super-mario-64-ds/#comments</comments>
		<pubDate>Tue, 14 Dec 2004 11:24:23 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2004/12/14/super-mario-64-ds/</guid>
		<description><![CDATA[GASP! IGN and I agree on something: Super Mario 64 is better on the N64 than the DS. The article is part of their Insider whatsit that they sucker me into with low, low prices every E3, so if you weren’t similarly hoodwinked you’ll just have to believe me. The major point that we agree [...]]]></description>
			<content:encoded><![CDATA[<p>GASP!  IGN and I agree on something: <em>Super Mario 64</em> is better on the N64 than the DS.  The article is part of their Insider whatsit that they sucker me into with low, low prices every E3, so if you weren’t similarly hoodwinked you’ll just have to believe me.  The major point that we agree upon is that control on the DS is terrible compared to the original.  It’s decent enough if I didn’t know any better, and quite usable by the uninitiated if its successful use by the witty and attractive <a href="http://resumina.blogspot.com">Susan</a> is any indication.  I do find, however, that I prefer the graphics of the newer version, aliased and pixelated though they may be.  The backgrounds and draw distance are both vastly improved.  Textures don’t repeat as much and the ever-present N64 fog is nowhere to be seen. Most strikingly, the enemy models are more accurate, as I will show in these images shamelessly (or -fully?)  stolen from IGN.</p>
<p><img src="http://www.nexthttp.com/uploads/mariods-goomba.jpg" alt="Goomba" /></p>
<p><img src="http://www.nexthttp.com/uploads/mariods-koopa.jpg" alt="Koopa" /></p>
<p><img src="http://www.nexthttp.com/uploads/mariods-chomp.jpg" alt="Chain Chomp" /></p>
<p>Hopefully those make up for the dearth of pictures recently.  Regardless of which graphic style you like better (blurred beyond hope or pointy and jagged), it cannot be denied that the DS version of the enemies look more like they should.</p>
<p>As for the game itself, I’ve only played using Mario and Yoshi thus far so I can’t say much yet. I’ve found a couple of the levels that are new for the DS and defeated Bowser in the Dark World, but then got distracted by chasing bunnies around.  Catching them unlocks a myriad of mini-games which I was initially entranced by.  This wore off when I realized I needed to get a cover for the touch screen. I’m afraid I’ll scratch it up with some of the violent actions the games want me to perform (like in the curling mini-game).  I’ve gotten use to a cover on my PDA, so now I press way too hard on touch screens.  I heard that they’ve created some sort of unscratchable DVD coating.  They need to start putting that on touch screen devices, stat.</p>
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		<title>Boktai: The Sun is in Your Hand</title>
		<link>http://nexthttp.com/2004/06/27/boktai-the-sun-is-in-your-hand/</link>
		<comments>http://nexthttp.com/2004/06/27/boktai-the-sun-is-in-your-hand/#comments</comments>
		<pubDate>Sun, 27 Jun 2004 11:59:58 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://nexthttp.com/2004/06/27/boktai-the-sun-is-in-your-hand/</guid>
		<description><![CDATA[Playing this game has made me realize something that average video game playing has not: the sun is really bright! And hot! It’s, what, 150 million kilometers away? Where’s all of that heat coming from? I mean, it’s not like the sun has a fusion core or anything! Oh wait. Boktai: The Sun is Rather [...]]]></description>
			<content:encoded><![CDATA[<p>Playing this game has made me realize something that average video game playing has not: the sun is really bright!  And hot!  It’s, what, 150 million kilometers away?  Where’s all of that heat coming from?  I mean, it’s not like the sun has a fusion core or anything!  Oh wait.</p>
<p><span id="more-14"></span><em>Boktai: The Sun is Rather Astoundingly Bright</em> is a solar powered game.  Not to say that it runs off of light, but instead requires that you “collect” it’s energy for use in the game.  Specifically, for the vanquishing of the undead with the Gun del Sol, a weapon that focuses sunlight into a powerful beam.  The sun hitting the system enters the game via a small solar sensor on the back of the cartridge, which sticks out from behind the Game Boy a bit.  It will work with either model GBA, but is more convenient when placed in the top of the original. Also, the GBA looks perfect in direct sunlight, negating the need for the back light.  More also, my shiny platinum SP creates a constant, annoying glare that I can do without.</p>
<div style="text-align: center"><img id="image430" src="http://nexthttp.com/wp-content/uploads/2006/06/boktai21.jpg" alt="boktai2.jpg" /></div>
<p>Even with the bright SoCal sun beating down on <em>Boktai: This Game Should Come With Sunblock</em>, the in-game meter that shows the sun’s brightness never fills up all of the way.  What would it take to max it out, a super-nova?  And there’s no tricking this thing, either.  Lamps won’t work, so you’ve got to play outside (actually, at a friend’s house I tried the game under a heat lamp they have for their lizards and got one bar on the meter to fill in, roughly the same as a very overcast day, and not nearly enough to effectively play the game).</p>
<div style="text-align: center"><img id="image429" src="http://nexthttp.com/wp-content/uploads/2006/06/boktai11.jpg" alt="boktai1.jpg" /></div>
<p>You may be thinking that this game is just a ploy to get kids to go outside once in a while, but there’s another side to <em>Boktai: Skin Cancer is a Small Price to Pay</em>.  While the sun is your main weapon against the undead minions (where I would prefer a shotgun or perhaps a chainsaw or perhaps both) it can be your enemy as well, allowing foes to detect your position through a devious technique known as “seeing you.” And thus a stealth element is introduced.  You may think that it came out of nowhere, except you’re forgetting that the game was designed by acclaimed <em>Metal Gear Solid</em> creator Hideo Kojima.  Or possibly you never knew.  Or cared.  If you’re anything like me, you fall into the last category.  I owned MGS for about a week and a half before I got bored with crawling around on my stomach and sold it back, but not before I made everyone laugh by running away from gunmen while hiding under a cardboard box.  Good times.  That doesn’t explain where I was headed with this paragraph, though, and to be honest even I’ve forgotten, so let’s just call it a day.</p>
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